7/12/2023 0 Comments Tchia game![]() ![]() Lifting the anchor, raising the sails, and controlling the helm gives you the freedom to control direction and speed, which makes sailing more engaging and fun. You don’t simply get on the boat and sail, either. Your boat is an important extension of who Tchia is. You only get a certain amount of time to take over animals and objects, but again, by visiting shrines, you can gobble on soul fruits to increase your soul-jumping gauge. It’s a useful ability that isn’t limited to just animals, and anything you can focus on, you can become. ![]() Some let you run faster, while others simply let you poop on people from a great height. If you need to get to a much higher area such as the top of a mountain, or cover more ground to get to where you need to go, you can use an ability called soul jumping to become one of the many local animals. Like The Legend of Zelda: Breath of the Wild, you have a stamina gauge when climbing or swimming, however, it can be increased by finding stamina fruit. You can climb up trees and use them to catapult you across the sky jump and glide off of high peaks become crows and parakeets, boars and deer, or tiger sharks and puffer fish to travel much faster across land, sea, and sky and use a fully customisable boat to set sail across the clear blue waters that surround you. There’re plenty of ways to travel across the mountains, jungles, and beaches, as well as making your way across the clear blue ocean. Getting around the islands was never a chore. Everywhere I went, something caught my eye and pulled me into such a wholesome and enjoyable experience. Tchia is filled with some smart mechanics, both new and familiar, and although there was a story to play through, I had so much fun pulling at the threads of mysteries scattered across the world, uncovering treasure chests that led to adventure and secrets that offered new cosmetics and skills through the use of music and soul jumping. ![]() There was so much to do and so much to see, and the ways in which you get around offer complete freedom. The overarching narrative focuses on finding a way to defeat the antagonist Meavora, but for much of my time in the gorgeous sun-kissed islands inspired by New Caledonia, I saw a young girl grow into a warrior, overcoming her insecurities and making friends with a host of colourful characters, all inspired and created by a passionate team of developers who are proud of where they came from. How refreshing to find an open-world title which understands pacing, respects players' patience, and doesn't use cheap tricks to pad its runtime.Tchia is a story of self-discovery just as much as it is about saving your father from a group of enemies called the Maano. However, the main narrative is brisk enough that it doesn't wear out its welcome. The islands have plenty of activities to sustain players who want to stay longer and get more bang for their buck. That's not to say that the world is empty. Remember that side missions and enemy camps are optional. The main campaign lasts five to ten hours. Thankfully, that's not a problem with Tchia. This hinders the experience and makes the title seem bloated. By the time players get to the end, they've spent anywhere from thirty to sixty hours. A lot of these are forced on fans, either for story or grinding purposes. They're brimming with miscellaneous characters, all of whom have menial tasks for the hero to complete. Open-world games usually pack their playtimes full to bursting. Rather, fans can just embrace the spirit of adventure. Not to mention, skirmishes are infrequent, as conquering camps isn't required to complete the story. Even then, these scenarios are more about problem-solving than button-mashing. Later, they can summon an entity to shoot fireballs. To dispatch hostiles, players must rely on explosive items. The game has no designated attack button. Combat takes a backseat to puzzles and exploration. That's why Tchia takes as little as possible from said formula. The formula is easy to grasp and painfully trite at points. The heroes defeat some bad guys to unlock new attacks, thus allowing them to kill more bad guys. It's a transparent means of grinding and padding. Players clear said forts to liberate the corresponding regions. The main story often sees the protagonist annihilate entire armies, and the remainders organize themselves into camps or forts. Fighting enemies is a staple of video games, so it's not surprising that open-world games populate their zones with thugs.
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